Despite the disappointing reception of the TV adaptation of Halo, Microsoft remains undeterred in its pursuit of bringing more of its video game franchises to the screen. Phil Spencer, the head of Microsoft Gaming, has expressed optimism about future adaptations during an interview with Variety, ahead of the release of "A Minecraft Movie," a film adaptation of the popular Microsoft-owned game Minecraft, starring Jack Black. The success of this movie could pave the way for sequels, further expanding Microsoft's footprint in the entertainment industry.
Microsoft's journey into video game adaptations has seen mixed results. Following the success of the "Fallout" series on Prime Video, which is set to return for a second season, the company faced a setback with the "Halo" TV series, which was canceled after two seasons due to poor reception. However, Spencer emphasized that Microsoft is learning from these experiences and gaining confidence in the process.
"We're learning and growing through this process, which is giving us more confidence that we should do more," Spencer told Variety. He acknowledged the lessons learned from both "Halo" and "Fallout," suggesting that these experiences are building blocks for future projects. "We learned from doing Halo. We learned from doing Fallout. So all of these build on themselves. And obviously, we'll have a couple that miss. But what I'd say to the Xbox community that likes this work is, 'You're going to see more, because we're gaining confidence and we're learning through this.'"
Looking ahead, speculation abounds about which Xbox game might be next in line for adaptation. In 2022, Netflix announced plans for a live-action film and an animated series based on "Gears of War," though updates have been sparse, aside from actor Dave Bautista's interest in portraying Marcus Fenix.
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Given the success of "Fallout," there's speculation that Prime Video might consider an adaptation of "The Elder Scrolls" or "Skyrim." However, with Amazon already producing fantasy series like "The Rings of Power" and "The Wheel of Time," they might feel their fantasy slate is sufficiently covered.
Sony's success with the "Gran Turismo" movie suggests that Microsoft might consider a "Forza Horizon" film. With Microsoft's acquisition of Activision Blizzard, there's potential for a "Call of Duty" movie or another attempt at adapting "Warcraft." Jason Schreier's book, "Play Nice: The Rise, Fall, and Future of Blizzard Entertainment," revealed that Netflix had been developing series for "Warcraft," "Overwatch," and "Diablo," which were later abandoned. Microsoft could potentially revive these projects.
On a lighter note, Microsoft now owns the "Crash Bandicoot" franchise, which could be ripe for an animated movie or TV series, especially following the success of other family-friendly adaptations like "Mario" and "Sonic." Additionally, with "Fable" set for a reboot in 2026, an adaptation could be on the horizon.
There's also the possibility of Microsoft giving "Halo" another chance, this time as a big-budget movie. Meanwhile, Microsoft's competitors, Sony and Nintendo, are further along in their adaptation efforts. Sony has seen success with "Uncharted," "The Last of Us," and "Twisted Metal," and has announced projects like a "Helldivers 2" movie, a "Horizon Zero Dawn" film, and an anime adaptation of "Ghost of Tsushima." The "God of War" TV show is already planned for two seasons.
Nintendo, on the other hand, boasts the most successful video game adaptation to date with "The Super Mario Bros. Movie," and is working on a sequel as well as a live-action "The Legend of Zelda" adaptation.