Former PlayStation executive Shuhei Yoshida recently shared insights into his experience with the unreleased Nintendo PlayStation prototype, including playing a nearly completed game developed for the cancelled console.
In a MinnMax interview, Yoshida recounted his career at Sony, starting with his early work alongside Ken Kutaragi, the "father of PlayStation." Joining Kutaragi's team in February 1993, during the original PlayStation's development, Yoshida also had access to the Nintendo PlayStation prototype. He emphasized that the PlayStation he worked on was the commercially released version, but early team members were introduced to the Nintendo PlayStation prototype.
While he described the game as a space shooter reminiscent of Sega CD's Silpheed, recalling its asset streaming from a CD, Yoshida couldn't recall the developer's identity or its origin (US or Japan). However, he expressed optimism about the game's potential survival in Sony's archives, citing the game's CD-based nature.
The Nintendo PlayStation remains a highly sought-after collector's item, largely due to its unreleased status and the intriguing "what-if" scenario it represents in gaming history. The prototype's appearances at auctions and within collector communities further highlight its significance.
The prospect of this Nintendo PlayStation space shooter resurfacing is intriguing, especially considering Nintendo's own release of Star Fox 2 years after its cancellation. The possibility of this lost piece of gaming history seeing the light of day remains a captivating thought.