In the thrilling world of *Phasmophobia*, Cursed Possessions like Tarot Cards can be a double-edged sword—offering tantalizing rewards but also posing significant risks during your ghost-hunting investigations. If you're curious about how to wield these mystical cards, here's your comprehensive guide on using Tarot Cards in *Phasmophobia*.
How to Use Tarot Cards in Phasmophobia
Tarot Cards are among the more daring Cursed Possessions you can encounter in *Phasmophobia*. Their effects can be incredibly powerful, but they come with a high level of risk. If you stumble upon a deck during your contract, it's wise to use them in a secure spot on the map, such as near a hiding place or the entrance. This precaution is crucial, especially if you draw a perilous card like Death, as it increases your chances of escape.
Each Tarot Card has a unique ability that activates instantly upon use. However, you might draw The Fool, which mimics another card before revealing itself and having no effect. You can draw up to 10 cards from the deck, and doing so won't affect your sanity. Duplicates are possible, and each duplicate will trigger the same effect as its original.
Here's a rundown of the 10 different cards you might encounter:
Tarot Card | Effect | Draw Chance |
---|---|---|
The Tower | Doubles ghost activity for 20 seconds | 20% |
The Wheel of Fortune | The user gains 25% sanity if the card burns green; loses 25% sanity if the card burns red | 20% |
The Hermit | Forces the ghost back into its favorite room and traps it inside for 1 minute (cannot override hunts or events) | 10% |
The Sun | Fully restores the user’s sanity to 100% | 5% |
The Moon | Completely drains the user’s sanity to 0% | 5% |
The Fool | Mimics another card before turning into The Fool; burns away and no effects happen | 17% |
The Devil | Triggers a ghost event by the player nearest to the ghost, not necessarily the user | 10% |
Death | Triggers a Cursed Hunt (20 seconds longer than normal hunt); drawing any more cards during | 10% |
The High Priestess | Immediately revives a dead party member | 2% |
The Hanged Man | Immediately kills the user | 1% |
What are Cursed Objects (Possessions) in Phasmophobia?
In *Phasmophobia*, Cursed Possessions, often referred to as "Cursed Objects," are special items that appear randomly across various contract maps, influenced by difficulty settings or Challenge Mode. Unlike your standard equipment, which helps you safely gather evidence of ghostly activity, Cursed Objects serve as risky shortcuts to manipulate the ghost, offering potential benefits at a high cost to your character's safety.
The decision to use these items lies with you and your team, and there are no penalties for choosing not to engage with them. However, using them doesn't grant any additional rewards. Each contract features one Cursed Possession, unless modified in Custom settings, and each type consistently spawns in the same designated location. For instance, the Voodoo Doll is always found in the Garage at 6 Tanglewood Drive.
There are seven types of Cursed Objects available in the game:
- Haunted Mirror
- Voodoo Doll
- Music Box
- Tarot Cards
- Ouija Board
- Monkey Paw
- Summoning Circle
This guide wraps up how to utilize Tarot Cards in *Phasmophobia*. For the latest insights, guides, and news on the game, including tips on unlocking all achievements and trophies, make sure to visit The Escapist.