Split Fiction, the highly anticipated cooperative adventure game from the creator of It Takes Two, has unfortunately been pirated just days after its March 6, 2025 release across multiple platforms, including Steam. Despite excellent critical reception and positive Steam reviews, the game's lack of robust DRM, specifically the absence of Denuvo anti-tamper technology, made it a quick target for hackers.
This lack of Denuvo significantly weakened the game's security, allowing for easy circumvention and distribution on piracy websites. Within days, unauthorized copies were widely available online, undermining legitimate sales.
This incident underscores the ongoing tension developers face: balancing player experience (often negatively impacted by intrusive DRM) with the need to protect their intellectual property from piracy. Many gamers appreciate the absence of DRM like Denuvo, yet this also leaves games vulnerable to rapid exploitation.
Developed by the same creative force behind It Takes Two, Split Fiction has garnered praise for its innovative co-op mechanics, compelling narrative, and stunning visuals. Early player feedback on Steam confirms this enthusiasm, suggesting a worthy successor to Josef Fares' previous hit. The game offers a unique cooperative experience blending clever puzzles, emotional storytelling, and dynamic gameplay. Its popularity among legitimate purchasers highlights the potential financial impact of piracy on developers.
Electronic Arts' decision to omit Denuvo has reignited the debate surrounding DRM in gaming. While some argue DRM negatively affects performance and frustrates legitimate players, others see it as essential protection against piracy. In Split Fiction's case, the absence of DRM likely contributed to its swift compromise, raising questions about whether Electronic Arts underestimated the speed and efficiency of modern piracy techniques.