Glen Schofield, in a recent interview with DanAllenGaming, revealed his attempt to resurrect the Dead Space franchise with the original development team. However, EA dismissed the proposal, citing the industry's current landscape and priorities.
While Schofield remained tight-lipped about the specifics of their Dead Space 4 concept, he expressed his team's readiness to revisit the project should EA reconsider. Dead Space 3 concluded with numerous unanswered questions, particularly concerning Isaac Clarke's fate, a narrative thread ripe for continuation. Following his departure from EA, Schofield spearheaded The Callisto Protocol, a spiritual successor to Dead Space. Although it didn't match Dead Space's commercial success, it established a foundation for a potential sequel.
Dead Space centers on engineer Isaac Clarke, stranded aboard the derelict mining vessel, the Ishimura. The Ishimura's crew, originally tasked with mineral extraction, secretly undertook a mission that transformed them into grotesque creatures via a mysterious cosmic signal. Isolated and alone, Isaac must escape the Ishimura while unraveling the horrifying events that transpired – a desperate struggle underscored by the iconic tagline: in space, no one can hear you scream.
The original Dead Space stands as a landmark achievement in sci-fi horror, drawing clear inspiration from classics like Ridley Scott's "Alien" and John Carpenter's "The Thing." We highly recommend the first game; a true must-play experience. While subsequent installments offered solid third-person action, they unfortunately diluted the series' signature horror elements.