Paradox Interactive CEO Acknowledges Errors Amidst ChallengesWester Admits Flawed Decisions
Wester disclosed that despite the company’s robust financial performance from existing games, such as Crusader Kings and Europa Universalis, it experienced substantial challenges. "It is clear that we misjudged several projects, particularly outside our core competencies," he stated. "Our core business performed exceptionally well, but conversely, we made the tough decision to cancel the release of Life by You."
Cancellation of Life by You and Other Challenges
Beyond this game development setback, Paradox Interactive also encountered difficulties with their recent releases. The much-anticipated Cities: Skylines 2 was hampered by performance problems, and Prison Architect 2 also experienced repeated postponements despite passing certification on all platforms. These challenges intensified the difficulties Paradox faced this year, underscoring the need to re-evaluate their game development approaches.
Reflecting on the second quarter’s results, Wester emphasized the company’s strength in its core games such as Crusader Kings and Stellaris. "Amid the warranted self-criticism, it is worth remembering that we have a strong position because the foundation of our business is performing well." By acknowledging their errors and concentrating on its core games, Paradox Interactive intends to reiterate its dedication to providing enjoyable and high-quality games for its players.