Square Enix's recent financial report revealed that Life is Strange: Double Exposure significantly underperformed, resulting in a financial loss for the company. The president of Square Enix confirmed this during a briefing outlining the company's performance, although specific sales figures remain undisclosed. While cost-cutting measures and the successful launch of the Dragon Quest 3 remake partially mitigated the losses, Double Exposure's weak commercial performance is undeniable.
This outcome wasn't entirely unexpected, given the lukewarm reception to the game's announcement among longtime fans. Initial optimism about the project's potential to meet fan expectations ultimately proved unfounded. Although the game's ending credits teased Max Caulfield's return, the future of the Life is Strange franchise now appears uncertain.
Square Enix offered no further comment during the financial report presentation. The company's characterization of the game's performance as a "significant loss"—a term previously applied to underperforming titles such as Guardians of the Galaxy and certain Tomb Raider installments—raises serious questions about the series' continued viability.