Neil Druckmann's highly anticipated Intergalactic: The Heretic Prophet finally sheds some light on its intriguing setting, revealed during a recent Creator to Creator interview. The game unfolds in an alternate future diverging from our own timeline in the late 1980s. Central to the narrative is a new religion that emerges within the Intergalactic universe, eventually achieving widespread dominance. Naughty Dog has invested years crafting this religion's rich lore, meticulously detailing its origins, the evolution of its prophet, and its subsequent transformations and corruptions.
This faith originates and spreads across a single, isolated planet, eventually becoming completely severed from the rest of the galaxy. The game's protagonist finds herself crash-landed on this very planet, facing the daunting challenge of survival in complete solitude. This theme of solitary survival is a key element of the project, a departure from previous Naughty Dog titles which often featured companions. In Intergalactic: The Heretic Prophet, the player must navigate this alien world and unravel its mysteries entirely alone, forging their own path to escape.
Despite four years of development, a release date remains elusive. Further announcements are eagerly awaited by fans.