Mastering Two Point Studios’ *Two Point Museum* isn't just about curating impressive exhibits; it's about nurturing your team. A key element of effective museum management is ensuring your staff's well-being, and that's where the Remedial Springs come in.
What Are the Remedial Springs in Two Point Museum?
While expeditions unearth valuable relics, they also carry inherent risks. Staff members returning from expeditions with injuries face a lengthy recovery. While the Staff Room's recovery device helps, severely injured staff need a faster solution: the Remedial Springs. Located near the center of the Bone Belt expedition map, this location becomes accessible after visiting the Cold Mines in the main campaign. Sandbox mode players can access it immediately.
How To Use Remedial Springs in Two Point Museum
Using the Remedial Springs is straightforward. Select Remedial Springs as your expedition destination, choosing the injured staff member you want to heal. The "Healing Holiday" event instantly removes all status effects. This expedition costs $5,000 and takes 14 days, unlocking a trophy/achievement. While initially expensive, the immediate recovery, including cures for ailments beyond the Staff Room's capabilities, makes it invaluable for your top performers, especially as your museum grows and challenges increase.
This covers how to utilize the Remedial Springs in *Two Point Museum*. For more game insights, explore The Escapist. *Two Point Museum* is available now on PlayStation, Xbox, and PC.