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All Monsters & How to Kill or Escape Them in R.E.P.O.

Author : Madison Update:Mar 19,2025

All Monsters & How to Kill or Escape Them in R.E.P.O.

R.E.P.O., the 2025 horror game sensation sweeping the streamer community, throws players into a terrifying world teeming with unique monsters. This guide details each creature, their threat level, and effective strategies for survival.

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Table of contents

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All Monsters in R.E.P.O.

Animal

Apex Predator (Duck)

Bang

Bowtie

Chef

Clown

Gnome

Headman

Hidden

Huntsman

Mentalist

Reaper

Robe

Rugrat

Spewer

Shadow Child

Trudge

Upscream

All Monsters in R.E.P.O.

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Animal

Threat Level: Low

The Animal is a fast but weak foe, easily dispatched due to its lack of aggressive behavior.

Apex Predator (Duck)

Threat Level: Low

Generally passive unless provoked. For easy cash, lure it to the extraction zone and crush it with the piston.

Bang

Threat Level: Medium

This explosive enemy rushes and detonates upon detection or attack. Safely dispose of it by throwing it into water, lava, or acid. Can also be used to damage other monsters.

Bowtie

Threat Level: Low

Its scream hinders player movement. Exploit its slow speed and inability to move while screaming; approach stealthily when it's not alert.

Chef

Threat Level: Medium

Predictable attack patterns allow for easy dodging and counter-attacks during its brief off-balance period after a missed slash.

Clown

Threat Level: High

A dangerous foe wielding a height-adjusting laser beam and melee charge. Its laser attack leaves it briefly stunned, providing a window for attack or escape.

Gnome

Threat Level: Low

Travels in packs, prioritizing loot destruction over player harm. Weak and easily killed by picking them up and slamming them against a surface.

Headman

Threat Level: Low

A largely harmless floating head that only becomes aggressive when illuminated.

Hidden

Threat Level: Medium

Appearing as a black smoke cloud, it stuns and disarms players, often pulling them towards other enemies. Its elusive nature makes evasion preferable to combat.

Huntsman

Threat Level: Medium

Blind but highly sensitive to sound, firing a potentially lethal shotgun blast. Its predictable patrol route allows for easy avoidance. Direct confrontation is discouraged.

Mentalist

Threat Level: Medium

An alien-like floating enemy that uses anti-gravity to levitate and slam objects, including players. It can teleport. Vulnerable to melee weapons; other players can help break the anti-gravity effect.

Reaper

Threat Level: Medium

Slow, deaf, and easily avoided, though powerful. Ranged attacks are the most effective strategy.

Robe

Threat Level: High

Fast and aggressive, entering a frenzy when directly looked at. Avoid eye contact and hide until it moves on; direct combat is not recommended due to its high health.

Rugrat

Threat Level: Low

Harmless unless provoked; throws items when it spots a player but flees if empty-handed. Requires multiple players to effectively eliminate.

Spewer

Threat Level: Medium

A tadpole-like creature that chases and vomits on players, causing damage. Grabbing and shaking it will cause it to flee. Its vomit can also damage enemies.

Shadow Child

Threat Level: Low

Creepy but weak; easily one-shot with most weapons.

Trudge

Threat Level: High

Deadly but slow; pulls players towards it before a potentially fatal mace attack. It can also pull players from hiding spots. Evasion is the best approach.

Upscream

Threat Level: Medium

Travels in groups, grabbing and throwing players. Vulnerable to most attacks, particularly the tranq gun, which allows for stunning and subsequent disposal.

This guide covers all the monsters in *R.E.P.O*. For more gaming tips and insights, check out The Escapist.

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