R.E.P.O., the 2025 horror game sensation sweeping the streamer community, throws players into a terrifying world teeming with unique monsters. This guide details each creature, their threat level, and effective strategies for survival.
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Table of contents
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All Monsters in R.E.P.O.
Animal
Apex Predator (Duck)
Bang
Bowtie
Chef
Clown
Gnome
Headman
Hidden
Huntsman
Mentalist
Reaper
Robe
Rugrat
Spewer
Shadow Child
Trudge
Upscream
All Monsters in R.E.P.O.
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Animal
Threat Level: Low
The Animal is a fast but weak foe, easily dispatched due to its lack of aggressive behavior.
Apex Predator (Duck)
Threat Level: Low
Generally passive unless provoked. For easy cash, lure it to the extraction zone and crush it with the piston.
Bang
Threat Level: Medium
This explosive enemy rushes and detonates upon detection or attack. Safely dispose of it by throwing it into water, lava, or acid. Can also be used to damage other monsters.
Bowtie
Threat Level: Low
Its scream hinders player movement. Exploit its slow speed and inability to move while screaming; approach stealthily when it's not alert.
Chef
Threat Level: Medium
Predictable attack patterns allow for easy dodging and counter-attacks during its brief off-balance period after a missed slash.
Clown
Threat Level: High
A dangerous foe wielding a height-adjusting laser beam and melee charge. Its laser attack leaves it briefly stunned, providing a window for attack or escape.
Gnome
Threat Level: Low
Travels in packs, prioritizing loot destruction over player harm. Weak and easily killed by picking them up and slamming them against a surface.
Headman
Threat Level: Low
A largely harmless floating head that only becomes aggressive when illuminated.
Hidden
Threat Level: Medium
Appearing as a black smoke cloud, it stuns and disarms players, often pulling them towards other enemies. Its elusive nature makes evasion preferable to combat.
Huntsman
Threat Level: Medium
Blind but highly sensitive to sound, firing a potentially lethal shotgun blast. Its predictable patrol route allows for easy avoidance. Direct confrontation is discouraged.
Mentalist
Threat Level: Medium
An alien-like floating enemy that uses anti-gravity to levitate and slam objects, including players. It can teleport. Vulnerable to melee weapons; other players can help break the anti-gravity effect.
Reaper
Threat Level: Medium
Slow, deaf, and easily avoided, though powerful. Ranged attacks are the most effective strategy.
Robe
Threat Level: High
Fast and aggressive, entering a frenzy when directly looked at. Avoid eye contact and hide until it moves on; direct combat is not recommended due to its high health.
Rugrat
Threat Level: Low
Harmless unless provoked; throws items when it spots a player but flees if empty-handed. Requires multiple players to effectively eliminate.
Spewer
Threat Level: Medium
A tadpole-like creature that chases and vomits on players, causing damage. Grabbing and shaking it will cause it to flee. Its vomit can also damage enemies.
Shadow Child
Threat Level: Low
Creepy but weak; easily one-shot with most weapons.
Trudge
Threat Level: High
Deadly but slow; pulls players towards it before a potentially fatal mace attack. It can also pull players from hiding spots. Evasion is the best approach.
Upscream
Threat Level: Medium
Travels in groups, grabbing and throwing players. Vulnerable to most attacks, particularly the tranq gun, which allows for stunning and subsequent disposal.
This guide covers all the monsters in *R.E.P.O*. For more gaming tips and insights, check out The Escapist.