Treesplease's initiative, sparked by their debut game Longleaf Valley, has now resulted in the planting of over two million real-world trees, showcasing the impactful potential of gaming for good. Through their partnership with the Eden Reforestation Project, Treesplease has not only contributed to environmental conservation but has also offset approximately 42,000 tonnes of CO2. This is a testament to the power of combining entertainment with meaningful action.
As we step into 2025, Treesplease is launching a new in-game event inspired by Veganuary, drawing from the official Veganuary Cookbook. Whether you're fully committed to a vegan lifestyle, just curious, or skeptical about the trend, you'll find plenty to enjoy. The event offers new content inspired by New Year's resolutions and the chance to earn adorable baby animal rewards, making it a must-try for all players.
The success of Treesplease extends beyond their environmental efforts. In 2024, their CEO and founder, Laura Carter, received the Global Gaming Citizen award at the Game Awards for her work in climate action. Additionally, Longleaf Valley was honored with the Best Purpose Driven Game award at the Playing for the Planet Awards in the same year, underlining the game's significant impact on both the gaming community and environmental conservation.
It's clear that Treesplease's "Play it, Plant It" model resonates deeply with gamers who are eager to contribute to positive causes while enjoying their favorite pastime. The significant achievements of Treesplease highlight the potential for games to drive real-world change.
Looking ahead, the upcoming game Communite, which focuses on community and improvement, promises to continue this trend of blending gaming with social good. For a deeper insight, check out Jupiter Hadley's preview of Communite to see how this new title aims to foster community engagement and positive impact.
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