Team Ninja's substantial update for Ninja Gaiden 2 Black (version 1.0.7.0) introduces highly anticipated features and significant improvements. Available now on PlayStation 5, Xbox Series X|S, and PC (Steam & Microsoft Store), this patch fulfills a January promise to address community feedback.
Key additions include New Game Plus, allowing players to restart with previously acquired weapons and Ninpo (reset to level 1), and a Photo Mode for capturing in-game moments. A quality-of-life enhancement lets players toggle the visibility of their projectile weapon via the Options > Game Settings menu.
Balance adjustments have been implemented, notably reducing enemy HP in Chapters 8 and 11, increasing enemy counts in Chapters 13 and 14, and boosting the damage output of some of Ayane's attacks.
The patch also addresses numerous bugs, including those affecting high-performance PCs, game-breaking glitches in specific chapters, and issues causing crashes during extended play sessions. A complete list of fixes is provided below.
Ninja Gaiden 2 Black, initially launched as a surprise during the January Xbox Developer Direct, is a revamped version utilizing Unreal Engine 5 for enhanced visuals, new playable characters, and improved combat mechanics. IGN's 8/10 review praised the game's visual improvements over Sigma 2, while noting some balance adjustments.
Ninja Gaiden 2 Black Ver 1.0.7.0 Patch Notes
New Features:
- New Game+: Start a new game on any cleared difficulty, retaining previously unlocked weapons and Ninpo (reset to level 1).
- Photo Mode: Capture screenshots with adjustable camera controls.
- Projectile Weapon Visibility Toggle: Hide or show the projectile weapon carried on the player's back (Options > Game Settings).
Gameplay Adjustments:
- Reduced enemy HP in Chapter 8 ("City of the Fallen Goddess") and Chapter 11 ("Night in the City of Water").
- Increased enemy numbers in Chapter 13 ("The Temple of Sacrifice") and Chapter 14 ("A Tempered Gravestone").
- Increased damage for several of Ayane's attacks.
Bug Fixes:
- Resolved control issues at frame rates exceeding 120 FPS or under high system load.
- Fixed controller vibration inconsistencies related to system load and FPS.
- Corrected out-of-bounds glitches in certain chapters.
- Addressed progression-blocking bugs in specific chapters.
- Eliminated crashes occurring during extended gameplay.
- Other minor bug fixes implemented.